* Known Harpoon [ANW] Issues

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* Known Harpoon [ANW] Issues

Postby Herman Hum » Fri Sep 24, 2010 3:13 am

Side disappears when another side deleted

When one side is deleted, no other side appears as the default.

1. [PDb] Side disappears when another side deleted (3.10).scn in SE
2. Delete Red side and hit OK
3. Remaining side Blue does not appear by default
Attachments
[PDb] Side disappears when another side deleted (3.10).zip
(39.75 KiB) Downloaded 123 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Fri Sep 24, 2010 3:15 am

Timed out message

MP session will eject players that 'time-out' and do not respond within 30 seconds

1. MP session will eject players that 'time-out' and do not respond within 30 seconds
2. This occurs even for players with high-speed connections due to scenario size
3. [PDb] Timed out message (3.10).gif
Attachments
[PDb] Timed out message (3.10).zip
(2.5 KiB) Downloaded 118 times
[PDb] Timed out message (3.10).gif
[PDb] Timed out message (3.10).gif (2.36 KiB) Viewed 4184 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Fri Sep 24, 2010 3:17 am

TLAM nukes will not reload

TLAM nukes will not reload even if there are no other weapons aboard.
Attachments
[PDb] TLAM nukes will not reload (3.10).zip
(37.91 KiB) Downloaded 112 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Fri Sep 24, 2010 7:02 am

Hangar overload

It is possible to land many more aircraft than the hangar capacity allows.
Attachments
[PDb] Hangar overload.zip
(40.66 KiB) Downloaded 112 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Sun Sep 26, 2010 6:42 pm

SSGN launches prematurely

Wave of missiles can be seen passing SE of formation due to SSGN firing at an inexactly located target

1. Run [ANW] SSGN launches prematurely (3.10).scn in GE at 1:1 compression from NATO side
2. Launch Hawkeye, activate radar, and order it to climb to maximum altitude
3. Wave of missiles can be seen passing SE of formation due to SSGN firing at an inexactly located target
Attachments
[ANW] SSGN launches prematurely (3.10).zip
(62.71 KiB) Downloaded 119 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Wed Sep 29, 2010 9:14 pm

CTD caused by TALD engagement

Firing entire mount of guns at a TALD decoy results in an Unhandled exception error crashing the game

1. Start [PDb] CTD caused by TALD engagement (3.10).SCN in GE
2. As TALD fly towards BCGN, pause the game once they missiles are within gun range
3. Fire entire mount of guns at a TALD
4. Unhandled exception error crashes game
Attachments
[PDb] CTD caused by TALD engagement (3.10).zip
(41.57 KiB) Downloaded 119 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Thu Sep 30, 2010 4:31 pm

Air group stuck at waypoint

Air group will reaches a RefPt and then loiter thereby unable to proceed further along plotted path

1. Run [PDb] Air group stuck at waypoint (3.10).SCN in GE
2. Launch group of four Hornets
3. Once airborne, order the group to Low altitude (31m)
4. Plot path for group to RefPt 1 then RefPt 2
5. Save game
6. Open saved game and allow group to fly along the plotted path
7. Once group reaches RefPt 1, it will loiter and be unable to continue
Attachments
[PDb] Air group stuck at waypoint (3.10).zip
(48.75 KiB) Downloaded 119 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Sun Oct 17, 2010 7:50 am

CTD due to Server Name

A user logging on with a Player name that matches the Server name will cause the Server to hang with the "Waiting for Server to respond" message. When quit is selected, server will crash. (Originally reported by Anthony Gilroy)
Attachments
[PDb] CTD due to Server Name (3.10).zip
(356 Bytes) Downloaded 119 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Tue Nov 23, 2010 9:18 am

Depth change immobilizes sub

Depth change immobilizes sub

1. Run [PDb] Depth change immobilizes sub (3.10).SCN in GE
2. Plot course for SSN Seawolf at 35kts and -10m
3. Unpause game
4. Allow sub to move a mile or so and then order it to the surface
5. Sub comes to the surface stops moving even though the database specifies a max speed of 20kts at 0m
Attachments
[PDb] Depth change immobilizes sub (3.10).zip
(39.49 KiB) Downloaded 111 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Thu Dec 23, 2010 5:15 am

Buoys appear without range rings

Some buoys deploy normally with associated range rings while others do not

1. Load [PDb] Buoys appear without range rings (3.10).scn in GE
2. Assign path for air group
3. Order it to lay a string of buoys
4. Some buoys deploy normally with associated range rings while others do not
Attachments
[PDb] Buoys appear without range rings (3.10).zip
(4.62 KiB) Downloaded 106 times
[PDb] Buoys appear without range rings (3.10).gif
[PDb] Buoys appear without range rings (3.10).gif (2.52 KiB) Viewed 4191 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Fri Dec 24, 2010 8:23 am

Helos refuse loiter command

Group will ignore Loiter throttle command and continue at Cruise speed

1. Run [PDb] Helos refuse loiter command (3.10).SCN in GE
2. Plot path for helo group to RefPt
3. Once group is in motion, order it to Loiter
4. Group will ignore Loiter throttle command and continue at Cruise speed
Attachments
[PDb] Helos refuse loiter command (3.10).zip
(37.53 KiB) Downloaded 116 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Tue Feb 08, 2011 10:02 pm

CTD during missile engagement

CTD with Unhandled Exception Error after reporting: W303 Sea Dart Mod 2 has acquired its target: W292 Sandbox [Originally reported by Arska]

1. Run [ODb] CTD during missile engagement (3.10).SAV in GE
2. Game will CTD with Unhandled Exception Error after reporting: W303 Sea Dart Mod 2 has acquired its target: W292 Sandbox
Attachments
[ODb] CTD during missile engagement (3.10).zip
(185.35 KiB) Downloaded 121 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Sat Feb 12, 2011 11:24 pm

Message missing in MP

Player message appears in solitaire play but not when run in MP

1. Run [PDb] Message missing in MP (3.10).SCN in GE from UK side
2. After 8 hrs, player will receive a message stating: "Contact report: Belgrano reported at Latitude -55 deg, -20 min; Longitude -59 deg, -42 min."
3. Run [PDb] Message missing in MP (3.10).SCN in MP from UK side
4. Message never appears.
Attachments
[PDb] Message missing in MP (3.10).zip
(48.79 KiB) Downloaded 114 times
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Sun Mar 20, 2011 7:07 am

CTD logging onto MP Server

MP server will crash whenever an outside computer attempts to log on and enter the lobby (Originally reported by Ron Belcher)

1. Set up an MP server with any database
2. Attempt to log into the lobby from an external computer
3. Server will report a "Unhandled exception" error and crash
4. The same server computer can act as client and will successfully log into itself with either IP or 127.0.0.1 direct access
5. Exact same settings and computers will function properly if the MP server is set up with v394
Attachments
[PDb] CTD logging onto MP Server (3.10).zip
(540 Bytes) Downloaded 102 times
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Herman Hum
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* Known Harpoon [ANW] Issues

Postby Herman Hum » Sat Apr 09, 2011 10:41 am

CTD FileStream error in MP

Server will go into continuous loop trying to save game until it crashes (Originally reported by Ryan Anderson)

1. Start up MP server with autosave enabled
2. Log onto MP server
3. Create session named, "HH vs Ryan 4-8 2/"
4. Select any scenario and begin
5. Server will go into continuous loop trying to save game until it crashes
Attachments
[PDb] CTD FileStream error in MP (3.10).zip
(13.84 KiB) Downloaded 88 times
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Herman Hum
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