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* Known Harpoon [ANW] Issues

PostPosted: Sun Aug 10, 2008 7:48 pm
by Herman Hum
Formation Editor appears empty

Formation Editor appears empty when saved game is opened (Originally reported by ssclark)

1. Run [PDb] Formation Editor appears empty (3.9.3).SCN in GE from UK side
2. Select CVBG group
3. Open Formation Editor [F4]
4. Screen will appear as [PDb] Formation Editor appears empty (3.9.3).gif
5. Save game
6. Open Saved game
7. Screen will appear as [PDb] Formation Editor appears empty 2 (3.9.3).gif

* Known Harpoon [ANW] Issues

PostPosted: Sun Aug 10, 2008 7:58 pm
by Herman Hum
Formation Editor distorted

Formation Editor distorted when saved game is re-opened

1. Run [PDb] Formation Editor distorted (3.9.3).scn in GE from UK side
2. Select CVBG group
3. Open Formation Editor [F4]
4. Modify settings to show Sprint, Cruise, and Random patrol positions as in [PDb] Formation Editor distorted 2 (3.9.3).gif
5. Save game
6. Open saved game
7. Formation editor will appear distorted [PDb] Formation Editor distorted 3 (3.9.3).gif
8. Maximizing and then minimizing Formation Editor will not restore proper proportions and FE cannot be re-sized [PDb] Formation Editor distorted 4 (3.9.3).gif

* Known Harpoon [ANW] Issues

PostPosted: Fri Aug 29, 2008 12:35 am
by Herman Hum
Unable to enlarge Nav Zone - resolved with alternative function

Once a Nav Zone has been draw, user is unable to enlarge it by adding additional points

1. Load [PDb] Unable to enlarge Nav Zone (3.9.3).scn in SE
2. Select Anchor Point for Aircraft Nav zone
3. Drag Anchor Point to another location on map
4. Additional RefPt of Nav Zone does not appear
5. In H3, movement of Anchor Point would add new RefPts to pre-existing Nav Zone

* Known Harpoon [ANW] Issues

PostPosted: Tue Jan 27, 2009 6:40 pm
by Herman Hum
Wrong ready time displayed

Aircraft will now show 0:00 for ready time and Unassigned status when ordered to launch (Originally reported by Capitan Piluso)

1. Load [PDb] Wrong ready time displayed (3.9.3).scn in GE with Aircraft Logistics enabled
2. Open Air Ops window and order both aircraft at Aviano to re-arm with 4x AIM-120 loadout
3. Close Air Ops window
4. Re-open Air Ops window and order one aircraft to launch
5. Close Air Ops window
6. Re-open Air Ops window and aircraft will now show 0:00 for ready time and Unassigned
7. [PDb] Wrong ready time displayed (3.9.3).gif

* Known Harpoon [ANW] Issues

PostPosted: Thu Jan 29, 2009 1:21 am
by Herman Hum
Country annex nullified

"Every time i attempt to make an alteration to a platform commision dates like the Astute class in the countries tab and then then go to save countries list next time i enter the editor every country that was in the list has been deleted no matter what I try" (Originally reported by Grimtore)

1. Load PlayersDB into Game Editor
2. Modify any entry under Country Annex
3. Save Country List command
4. Create Signature command under Database Menu
5. Exit Game Editor
6. Open up ScenEdit with Country Restriction activated
7. Attempt to insert any unit
8. Country selection list will not appear

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 6:40 am
by Herman Hum
Auto-defense shoots down own TLAM

SAMs will intercept player's TLAM even though status is Weapons Tight

1. Run [ODb] Auto-defense shoots down own TLAM (3.9.4).scn in GE
2. Fire TLAM strike at red target.
3. Run at 1:1 compression
4. At approximately 12:20, CG will begin firing SAMs to intercept TLAM even though status is Weapons Tight

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 6:43 am
by Herman Hum
8 files for 7 Tutorial sessions

8 scenario files exist for 7 Tutorial sessions listed in the Index. The final "Lesson8: Using the Formation Editor" has no instructions.

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:35 pm
by Herman Hum
32000kt speed

32000kt speed appears in window when cruise or loiter button selected

1. Run [PDb] 32000kt speed (3.9.4).scn in SE with PlayersDB Oct 4 attached
2. Select air group
3. Click F2
4. Click on either Loiter or Cruise speed radio buttons
5. 32000kt speed appears in speed window

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:41 pm
by Herman Hum
AALog does not match Evaluation

AALog expenditures does not match expenditures reported in post-game Evaluation

1. Load [PDb] AALog does not match Evaluation (3.9.4).sav in SE
2. Immediately resign and see that 74 gun rounds were expended
3. [PDb] AALog does not match Evaluation.txt records 69 Gun Attack engagements

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:43 pm
by Herman Hum
Absolute mission delay time

Mission delay times are calculated (absolutely) from the start of a scenario and not from the time at which they are created (relatively) (Originally reported by DWReese)

1. Run [PDb] Absolute mission delay time (3.9.4).scn in GE for 60 mins game time and pause game
2. Create generic Ground strike mission with 2 hr delay
3. Continue game
4. Ground strike will a launch after 1 more hour elapses instead of two hours from the point at which the mission was created

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:44 pm
by Herman Hum
AIP Endurance same at Full and Flank speed

Full speed has 343:20hrs, and Flank speed has 343:20hrs, too

1. Run [PDb] AIP Endurance same at Full and Flank speed (3.9.4) in GE
2. AIP sub at Creep speed has endurance of 1030hrs, at Cruise speed has 515hrs, Full speed has 343:20hrs, and Flank speed has 343:20hrs, too

[Edit] Undocumented new feature
http://www.matrixgames.com/forums/tm.asp?m=2132569

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:46 pm
by Herman Hum
AIP endurance shows 4%

Unit display shows endurance at 4% even though it should be at 100%

1. Run [PDb] AIP endurance shows 4% (3.9.4) in GE
2. Unit display shows endurance at 4% even though it should be at 100%

[Edit] Undocumented new feature
http://www.matrixgames.com/forums/tm.asp?m=2132569

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:48 pm
by Herman Hum
Ammo re-loads mismatch in SE

Ammo re-loads mismatch in SE between Edit Aircraft command and F6 [Air Ops] command

1. Load [PDb] Ammo re-loads mismatch in SE (3.9.4).scn in SE from Russian side
2. Select base
3. Hit F6 command
4. Select Helo
5. Hit Ready command
6. 3 reloads are shown ([PDb] Ammo re-loads mismatch in SE 1 (3.9.4).gif)
7. Close out F6 window

8. Select base
9. Edit -- Unit -- Edit Aircraft command
10. Select Helo
11. Hit Ready command
12. 2 reloads are shown ([PDb] Ammo re-loads mismatch in SE 2 (3.9.4).gif)

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:50 pm
by Herman Hum
Auto-defense squanders SAMs

SAMs fire even when it is apparent that there is no possible way to intercept SSMs yet player is unable to stop wasting SAMs

1. Run [PDb] Auto-defense squanders SAMs (3.9.4).scn in GE
2. SSMs will approach BB target
3. SA-10 battery fires even when it is apparent that there is no possible way to intercept SSMs before they hit the target yet the player is unable to stop wasting SAMs

* Known Harpoon [ANW] Issues

PostPosted: Sat Feb 14, 2009 9:51 pm
by Herman Hum
Binoculars Jammed II

Binoculars/visual sensor can be jammed by electronic counter-measures

1. Run [PDb] Binoculars Jammed II (3.9.4).scn in GE